home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
Now That's What I Call Games 1
/
Now That's What I Call Games (1993)(Multi Media Machine)[!][CD32-CDTV].iso
/
shareware
/
dragontiles
/
ins.doc
< prev
Wrap
Text File
|
1993-09-10
|
3KB
|
107 lines
DragonTiles
Version 2.0
(c)1992 S.J.Smith.
This Game is Shareware
If you like this game and intend to use it,
then please send a Registration fee of Five
pounds Sterling to me at the address found at
the end of this file.
If you include a disk with a stamped
addressed envelope, I will send you a copy of
my newest game......
This game may only be copied if this Readme
file stays with it.
Credits.
========
Program Code and Graphics: By S.J.Smith
Title Music: By SEKTOR
General Info.
=============
I originally programmed this game using
AMOS basic, but soon found it would not run
on an unexpanded computer.
This version is totally re-written in
assembly language using the excellent Devpac
3 package from Hisoft Software. It should run
on any amiga with any version of workbench or
kickstart.
Instructions.
=============
In the following instructions the term
'Clicking the Mouse' means pressing the left
hand mouse button.
INTRO SCREEN. When the game has finished
loading a title screen will appear with some
music in the background. Clicking the mouse
at this stage will take you to the level
selection screen. If you wish to leave this
game and return to the CLI or Workbench then
you must click the mouse in the top left hand
corner of the screen.
LEVEL SELECTION SCREEN. At the top of this
screen you should see 15 boxs which contain
the different levels available. All you have
to do is click the left mouse button in one
of these boxs, this will then take you to the
actual game screen.
The difficulty of the levels ranges from very
easy to very hard, there is no order to which
the levels have been setup, you will have to
find out which is which for yourself.
hint: probably the easiest level is the
second box of the second row
THE GAME. You should now see a pile of
tiles on the screen, This pile contains 120
tiles. There will always be 4 of each tile in
a pile. The pile can be up to 4 tiles high,
the higher the tile is the lighter the shade
of blue.
The object of the game is to remove all
tiles from the screen. You can only remove
two tiles at a time and both must have the
same picture. To make things more difficult
you can only select a tile if it has an empty
place on either its left or right hand
If you get to a position in which you can
remove no further tiles then all you can do
is click the mouse in the stop box, this will
return you to the intro screen.
I hope you enjoy this game, if you have any
comments or suggestions about this game then
please send them to me at the following
address.
Mr S.J.Smith The Garden Flat 27 Monkton
Street Ryde Isle of Wight PO33 2BY
Bye......